Foundations
Elevation
Three shadow tokens per variant. Variant C (Sharp) has no shadows — only hairlines.
Shadow ramp
--shadow-1
Resting cards, inputs, tabs
--shadow-2
Hover state, dropdowns
--shadow-3
Dialog, sheet, command palette
Surface hierarchy
Glass surfaces stack from bg → surface-1 → surface-2 → surface-3. Each step is ~7–15% more opaque.
surface-1 — default card
surface-2 — nested
surface-3 — overlay