Foundations

Elevation

Three shadow tokens per variant. Variant C (Sharp) has no shadows — only hairlines.

Shadow ramp

--shadow-1
Resting cards, inputs, tabs
--shadow-2
Hover state, dropdowns
--shadow-3
Dialog, sheet, command palette

Surface hierarchy

Glass surfaces stack from bg → surface-1 → surface-2 → surface-3. Each step is ~7–15% more opaque.

surface-1 — default card
surface-2 — nested
surface-3 — overlay